Back to Work

03

Sekeron Onboarding

Artists should not enter a creative community through a dull onboarding.

  • Community UX
  • Onboarding
  • Visual Direction
Sekeron onboarding screens

The problem

A first impression that asked before it invited

Redesigned the experience so the world inside is introduced first, and information is requested once there is a reason to give it.

Bring me the version that is still unclear.

The half-formed idea, tangled user journey or product that works but still doesn’t feel resolved

Let’s Talk